I originally wrote and published this post on the Landscape Surgery blog of the Social, Cultural and Historical Geography Research Group in the Department of Geography at Royal Holloway, University of London. Landscape Surgery is a fortnightly seminar series that the SCHG hosts during term-time. Sessions are typically organised around a theme for which speakers (including external invitees) talk about their research, followed by questions/general discussion on the topic; though it can also include workshops and research training sessions. I attend the sessions as part of my PhD activities, and am one of four editors of the Landscape Surgery blog.
The session discussed in this post was organised around the theme of 'Curating the Oslo Architecture Triennale', with a joint presentation by two of the curators of this event's upcoming iteration in 2019. Thanks to Alice Reynolds and Megan Harvey for editing this post.
The session discussed in this post was organised around the theme of 'Curating the Oslo Architecture Triennale', with a joint presentation by two of the curators of this event's upcoming iteration in 2019. Thanks to Alice Reynolds and Megan Harvey for editing this post.
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For our final Landscape Surgery session of this
term we welcomed Cecilie Sachs Olsen, a British Academy post-doctoral research
fellow at Royal Holloway’s Centre for the GeoHumanities,
alongside Matthew Dalziel, an associate of the transdisciplinary architecture
and engineering practice Interrobang, as two of the
four-person curatorial team for next year’s Oslo
Architecture Triennale.
Taking place from 26th September to
24th November 2019, this event is the Nordic region’s biggest
festival of architecture, and an internationally-important arena for discussion
around the challenges of architecture and urban space. Cecilie and Matthew’s
joint presentation focused on the process of curating the Triennale around
their chosen theme of ‘degrowth’, the role that art and performance will play
within their practice, and the challenges they’ve encountered since starting
work on the Triennale programme.
Degrowth and architecture
Matthew, speaking as a practising architect
himself, began the presentation by outlining how individual architects often
have very little agency in the construction industry to which they contribute.
Despite typically being motivated by social, cultural and artistic values, 60%
of architects at any given time are working on private housing, with much of it
marketed towards the wealthiest 1% of the population.
However, cultural events such as the Triennale are
one outlet that architects have for more critical interventions, giving these
individuals opportunities to experiment with ideas outside of a ‘project’
ecosystem, and into an arena that could potentially inspire a global
conversation.
The curatorial team chose their conversation for
the Oslo Architecture Triennale to be about ‘degrowth’.
Degrowth has been understood to stand for “a
downscaling of production and consumption that increases human well-being and
enhances ecological conditions and equity on the planet. It calls for a future
where societies live within their ecological means, with open, localized
economies and resources more equally distributed through new forms of
democratic institutions” (Research & Degrowth, 2018). Central to this
definition is the reasoning that the drive for continued economic growth in our
societies is unsustainable for a world that supports life.
Many will recall that this argument has been made
for decades by organisations such as The Club of Rome, whose famous
report The Limits to Growth (Meadows et al., 1972) is widely
recognised as one of the first significant studies that illuminated how the
unprecedented economic growth occurring throughout the 20th century
was causing, and would continue to cause, widespread ecological destruction.
Nonetheless, according to the presenters, reports
such as The Limits to Growth failed to capture the impetus of
the public and policymakers due to the tone of doomsaying that accompanied the
stark environmental impacts indicated by their studies. Indeed, a continual
problem confronting the degrowth movement has been the negative connotations
associated with the notion of reducing economic growth, as it might seem to
imply a logic of austerity.
In order to avoid this risk of scaremongering by
simply offloading information to the public, the curatorial team instead wanted
to use the theme of degrowth to change how people think about urban
environments in a way that is relevant to their lives. And in particular, to
challenge the assumption that the function of the spaces we use in everyday
life is already predetermined, which is one reason why people can feel alienated
from the spaces they inhabit.
According to Cecilie, this is why art and
performance are so important, as they have the ability to free people from
their everyday roles in society and experiment with other ways of being in the
world. In theatre, for example, if a person acting as a queen sits on a normal
chair, the chair becomes a throne. The pre-given conception of an object can be
transformed simply by putting it in a context where re-imagination is welcomed,
and the enchantment accompanying such experiences can help us to rethink the
agency we have within our own surroundings.
Curating transformational spaces
This is exactly what the curatorial team is aiming
to achieve in their programme for the Oslo Architecture Triennale, for which
they will be creating three ‘transformations’ in three different sites in Oslo
to turn them into spaces of sharing, play and connecting.
The first location is Oslo’s National Museum of
Art, Architecture and Design. An institution whose buildings are made to house
conventional exhibitions of art, crafts and design work, the space the team
were given for the Triennale was a typically bland, concrete room.
The challenge facing the curators was to convert it
into a catalytic space, and the idea they came up with was to create a library within
it. Cecilie reflected that not only are libraries environments of sharing and
making, but the most celebrated libraries also often have a uniquely
awe-inspiring atmosphere to them. How could they construct such an effect in
what was a small, rather uninspiring room?
Trinity College Library, Dublin (Skitterphoto, public domain) |
In their design of the ‘library’, they were
particularly inspired by Olafur Eliasson, whose work has
used light, mirrors and liquids to evoke seemingly limitless spaces within
physically restricted sites. At present, the curatorial team are planning to
craft four mirrored rooms separated by walls of varied thicknesses, with
participants moving between them to gradually transition into the imagined
space of the library from the ‘real’ space of the museum building. Immersion is
central to the curators’ vision of the library experience, and they are keen to
employ techniques used by interactive theatre companies such as Punchdrunk,
which give participants the opportunity to explore and engage with fictional
environments in meaningful and believable ways, guided solely by their own
interests and inclinations.
Olafur Eliasson's The Weather Project (Tate Photography, source: https://olafureliasson.net/archive/exhibition/EXH101069/the-weather-project) |
This journey into the imaginary will begin from the
moment visitors reach the building, where they will be given library cards to
enter the space rather than museum tickets. Upon leaving the ‘library’ and
re-entering Oslo city centre, participants will then be invited to extend the
experience by taking part in an immersive audiowalk that zURBS,
the ‘social-artistic urban laboratory’ that Cecilie co-founded in 2011, will be
running.
The second transformation will take place in the
urban public space of Oslo through the creation of a ‘playground’. Here,
the curators will be drawing on the capacity of play to de-emphasize the urban
environment’s economic value and functions and instead render them as arenas
for “pleasure, surprise and critical possibility” (Dickens, 2008: 20).
Previously, play has been considered an activity
that takes place in alternate realities separate from our everyday lives
(sports pitches, games tables, virtual realities, etc.) where different rules
apply, in what Huizinga (1955 [1950]) calls the ‘magic circle’ of play. By using
public playful art to expand the magic circle spatially (beyond designated
environments), temporally (beyond specific time limits) and socially (beyond
designated players) (Montola, 2005), the stages of everyday life can be
re-enchanted as realms of the possible (Klausen, 2014).
Through play centred around the concept of
degrowth, the curatorial team wants participants to imagine opportunities for
an improved way of living, rather than a reduction in individual agency that
might be inferred from the term. Central to this viewpoint is the idea that
non-essential activity should be understood as an enjoyable state of being,
rather than something defined through the lens of economic growth as
‘unproductive’. Games don’t necessarily lead to the most efficient ways of
completing a task – golf is a rather complicated way of putting a ball in a
hole, for example – but negotiating the affordances games present to players in
creative and skilful ways can ultimately lead to enrichment that wouldn’t occur
otherwise.
The final transformation will take place in DogA,
the Norwegian Centre for Design and Architecture, which will become the site of
a makeshift theatre.
Here, the curators are enlisting the skills
of METIS,
a Cambridge-based performing arts organisation, and more specifically their
interactive piece We Know Not What We May Be. Originally performed
at the Barbican in September, this participatory performance asks the audience
to imagine a more sustainable future, featuring talks from experts about what
the future could be, and giving the audience the option to decide which one
they want. These participants can then see their decisions become a reality, as
the actors perform scenarios based on what has been chosen, followed by further
discussion about these possibilities amongst the actors and audience.
One of the difficulties faced by the team when
arranging this performance is the institutional context in which it will be
set. DogA is funded by the municipal government’s budget for the economy,
creating tensions between the theme of ‘degrowth’ and the continued demand for
growth in Oslo’s economy today. In order to reconcile this apparent
contradiction, the curators have emphasised that the performance will be
focused on facilitating discussion between a wide range of people – including
elites – rather than silencing points of view to further a particular political
agenda.
Alongside the three transformations, as highlighted
previously, Cecilie’s artist collective zURBS will be using audiowalks as a way
to engage citizens and planners to think about alternative futures. These will
be framed in an imaginative way. For example, in one walk participants will
imagine they are researchers from the future, and will choose individually
between different options of what Oslo might look like in the decades to come.
Collectively, participants will then traverse the present-day environment and
attempt to identify how these brave new worlds began, without knowing what
futures the other walkers chose to seek.
Cecilie explained that the idea behind the
audiowalks was to de-centre accepted understandings of how the city operates.
By encouraging citizens to identify the transformative potential of the present
city, such ‘defaults’ don’t have to exist. As soon as we’re afforded the agency
to redefine what a space is for, the alternative futures we dream in our heads
could become possible.
Challenges
Nonetheless, in talking about the challenges the
team have faced so far throughout the curatorial process, Cecilie and Matthew
accepted that there are often limits to what people are able to imagine as they
think about better ways of inhabiting urban space. If the street is seen
inherently as an instrument of consumption, this epistemology will mean that
even seemingly beneficial changes, such as pedestrianisation, will be become
tools to reproduce the dominant paradigm of consumption through processes such
as gentrification.
Language is another force that imposes
epistemological limitations on how the curatorial theme can be explored. Most
problematically for the curators, the term ‘degrowth’ doesn’t even exist in
Norwegian, meaning that they have had to think about alternative prefixes to
use other than ‘de-’, while attempting to remain faithful to the understanding
of degrowth that is implied when used in English. Yet even without language
barriers, reaction to degrowth as a concept has frequently been ambivalent, as
was highlighted in the discussion after Cecilie and Matthew’s presentation when
its usefulness for societies in the Global South was questioned.
The last challenge the curators discussed was one
that many academics will be familiar with: the need to be rigorous in their
engagement with the material they are discussing, while also making their work
accessible enough for members of the public to engage with it. This necessity
was brought sharply into focus when the curators of the last Oslo Architecture
Triennale were criticised for making works that ‘normal people’ couldn’t
understand.
In contrast, the curatorial team’s efforts to avoid
a similar fate are reflected in the participatory qualities of the
installations, performances and other artworks they are curating, which give
‘normal people’ the greatest power to define and interpret what is meaningful
within the installations and experiences on offer.
We’d like to offer enormous thanks to Cecilie and
Matthew for taking time out of their busy schedules to talk to us about their
work, and we wish them every success over the coming months as they prepare for
the Oslo Architecture Triennale, which starts on 26th September
2019.
Matthew Dalziel and Cecilie Sachs Olsen (author's own) |
Bibliography
Dickens, L. (2008) “‘Finders keepers’: performing
the street, the gallery and the spaces in-between” Liminalities: A
Journal of Performance Studies 4: 1-30.
Huizinga, J. (1955 [1950]) Homo Ludens: A
Study of the Play-Element in Culture. Boston, MA: Beacon Press.
Klausen, M. (2014) “Re-enchanting the city: Hybrid
space, affect and playful performance in geocaching, a location-based mobile
game” Journal of Urban Cultural Studies 1(2): 193-213.
Meadows, D.H., Meadows, D.L., Randers, J., Behrens
III, W.W. (1972) The Limits to Growth: A Report for the Club of Rome’s
Project on the Predicament of Mankind. New York: Universe Books.
Montola, M. (2005) “Exploring the Edge of the Magic
Circle: Defining Pervasive Games” Proceeedings of the Digital Arts and Culture
Conference, Copenhagen, Denmark [online] Available at: http://citeseerx.ist.psu.edu/viewdoc/download;jsessionid=AB62B5B3CD2B349DE8846879B58B4AC8?doi=10.1.1.125.8421&rep=rep1&type=pdf
Research and Degrowth (2018) “Definition” Research
and Degrowth [online] Available at: https://degrowth.org/definition-2/
Written by Jack Lowe, edited by Megan Harvey and Alice Reynolds
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